High-Fidelity Asset Restoration and Texture Transfer - Pitch Deck Cover
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01 / 13
cover

OmniRefiner: The Last Mile of Generative 3D

High-Fidelity Asset Restoration & Contextual Texture Transfer

High-Fidelity Asset Restoration & Contextual Texture Transfer

Seed Round Funding Deck | Powered by Stellitron
$2,000,000
90% Reduction in Manual Texturing TimePhysically Accurate PBR Material AlignmentProduction-Ready Assets for VFX & E-commerce
contact@stellitron.com
02 / 13
problem

The Generative Fidelity Gap

Current generative AI models efficiently produce macro geometry but fail to deliver the micro-level fidelity (accurate PBR material properties, specific texture granularity) required for professional production pipelines, negating the speed benefits of AI.

  • High frequency details (fabric weave, metal brush) are lost or inaccurate in initial AI generation.
  • VFX/E-commerce studios dedicate immense budget to manual material cleanup and correction.
  • Inconsistent PBR materials cause visual artifacts when assets are rendered under different lighting conditions (a critical failure point for AR/VR commerce).
Of production time is spent on texture cleanup and material correction for AI-generated assets.
20-40%
Source: Stellitron Internal Pilot Data Q4 2025

Measured Impact

Manual Cleanup Time
Source: VFX Industry Benchmarks 2025[Link]
MEDIUM Confidence
Cost Impact
Source: Stellitron Cost Analysis (Based on $75/hr Artist Rate)[Link]
HIGH Confidence
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solution

OmniRefiner: Contextual PBR Alignment

OmniRefiner is a specialized deep learning model that ingests low-fidelity AI assets and reference images, intelligently restoring fine physical details and ensuring materials are perfectly aligned with geometry and lighting, delivering production-ready assets automatically.

Ingestion & Analysis

Low-fidelity 3D mesh (from generative AI) and high-res 2D reference textures are input.

Contextual PBR Alignment

Proprietary deep learning model maps physically accurate material properties (PBR maps) onto the mesh, correcting texture warps and lighting inconsistencies.

Production Output

Outputs a fully optimized, high-fidelity 3D asset with an associated 'Refinement Score' for QA, ready for DCC integration.

System Architecture

Inputs
  • Low-Fidelity 3D Mesh (.obj, .fbx)
  • High-Resolution Texture Reference Images
  • Lighting Environment Data
Processing Layers
  • Geometry UV Unwrapping & Optimization
  • Contextual PBR Alignment Engine (Proprietary ML)
  • Material Property Recalibration Layer
Outputs
  • High-Fidelity, PBR-Compliant 3D Asset
  • Refinement Score (QA Metric)
  • Integration Plugin Output (Unreal/Maya)
Integration Points
  • Unreal Engine Plugin
  • Maya/3ds Max API
  • Custom VFX Pipeline API

Why This Is Hard to Copy

  • Proprietary training dataset of millions of PBR materials mapped across diverse geometries.
  • Specialized deep learning architecture optimized for micro-detail restoration (Contextual PBR Alignment Engine).
Technical Moat
  • IP protection around the 'Refinement Score' metric for automated QA.
  • High-speed, cloud-native processing architecture optimized for VFX pipeline throughput.
Platform Advantages
  • OmniRefiner is an essential refinement layer, not a replacement for generative tools (like Autodesk or Meta).
  • Deep integration into existing DCC platforms creates high switching costs.
Moat Over Time
How the competitive advantage strengthens
  • Dataset compounding advantage: Every new client asset processed contributes to model accuracy.
  • Customer switching costs increase after proprietary API integrations are embedded in studio workflows.
  • Refinement Score metric becomes the industry standard for automated material fidelity.
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market

Market Opportunity: Bridging Generative AI & Enterprise Quality

TAM
SAM
SOM
Total Addressable Market
$45,000,000,000
Serviceable Market
$9,500,000,000
Obtainable Market
$475,000,000

The market for specialized AI tools that bridge the gap between rapid generative content creation and professional quality standards is experiencing significant growth.

05 / 13
competition

Competitive Landscape & Our Edge

Competitive Landscape

Autodesk (Maya/3ds Max)Meta Reality Labs (Make-A-Texture)Stellitron OmniRefiner
FeatureAutodesk (Maya/3ds Max)Meta Reality Labs (Make-A-Texture)Stellitron OmniRefiner
Micro-Detail Restoration & FidelityLowMediumHigh (Proprietary)
Contextual PBR AlignmentLow (General Mapping)Medium (Shape-Aware)High (Specialized ML)
VFX/DCC Pipeline IntegrationHigh (Native)Low (Internal Focus)High (API/Plugin Focus)
Speed & Automation (Cleanup)Medium (Manual Steps)High (Fast Generation)High (Automated Refinement)
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business model

Business Model: High-Value Enterprise SaaS

Enterprise Licensing (API)

$100k - $500k / yr

Annual recurring license for API access, dedicated compute quotas, and priority support for major VFX houses and e-commerce platforms requiring high throughput.

Usage-Based Refinement Fee

$5 - $25 per asset

Transactional fee based on the complexity and volume of assets processed, incentivizing high adoption and aligning cost with value delivered.

Professional Services & Integration

Project-based (Non-recurring)

Custom integration and dedicated engineering support for embedding OmniRefiner into proprietary studio pipelines (e.g., custom DCC tools, specialized asset formats).

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traction

Traction & Validation (As of Q1 2026)

LTV/CAC
10x (Validated Pilot Data)
Automation Achieved
90% (Micro-detail restoration)
Paid Pilot Contracts
3 (Completed Q1 2025)
API/Plugin Status
Stable (Launched Q2 2025)

“OmniRefiner is the only solution that bridges the gap between fast AI generation and film-ready quality, saving us hundreds of thousands in labor costs.” - Head of Digital Production, Major VFX Studio.

08 / 13
roadmap

Product Roadmap & GTM Strategy

1

Enterprise Sales & Scaling

Q1 2026 (Current)

Secure 2 new high-volume enterprise contracts; optimize cloud infrastructure for 10x throughput.

2

Dedicated DCC Plugins

Q2 2026

Launch native, officially supported plugins for Unreal Engine 5.4 and Maya 2026.

3

Material Library Expansion

Q3 2026

Double proprietary PBR material dataset size, focusing on automotive and aerospace materials.

4

ARR Target

Q4 2026

Achieve $2.5M Annual Recurring Revenue (ARR) run rate.

Market Entry Strategy

  • Targeted direct sales to the top 100 global luxury e-commerce and AAA gaming studios.
  • Partnerships with major 3D software vendors (e.g., Epic, Autodesk) for co-marketing and integration.
  • Content marketing focused on VFX efficiency and PBR fidelity standards.

Key Objectives

  • Achieve $2.5M ARR by Q4 2026.
  • Expand sales team to 4 dedicated Enterprise Account Executives.
  • File 2 additional patents related to Contextual PBR Alignment.
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financials

Financial Projections

Yearly Revenue Projections

Y1 (2026)
$550,000
Revenue
Y2 (2027)
$1,950,000
Revenue
Y3 (2028)
$5,000,000
Revenue
Y4 (2029)
$12,500,000
Revenue
Y5 (2030)
$25,000,000
Revenue

Operating Assumptions & Burn Logic

Headcount Y1
8
Headcount Y2
15
Sales Hires
3
Engineering Hires
5
Avg Monthly Burn
$120,000
Runway
16 Months
Burn Achieves
Secure $2.5M ARR and achieve Series A readiness

Key Performance Indicators

EBITDA Y5
38%
CAC Payback
6 Months (Enterprise)
LTV/CAC Ratio
10x
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ask

The Ask: $2,000,000 Seed Round

$2,000,000
Seed Round
Runway: 16 Months
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exit

Exit Strategy: Strategic Acquisition Potential

Exit Scenarios

Strategic Acquisition (VFX/3D Software)(High Probability (45%))
Valuation
$175,000,000
Timeframe
5-6 years
Potential Acquirers
Autodesk (Pipeline integration)Adobe (Substance Suite integration)
E-commerce/Metaverse Platform Acquisition(Medium Probability (30%))
Valuation
$137,500,000
Timeframe
6-7 years
Potential Acquirers
Meta (Reality Labs)Shopify (Merchant visualization tools)
Large Scale M&A (Generative AI Focus)(Low Probability (5%))
Valuation
$300,000,000
Timeframe
7+ years
Potential Acquirers
NvidiaMicrosoft

Comparable Exits

Focal Point AI (3D Texturing)
$125M (Hypothetical)
Acquisition by Large DCC Vendor2024
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risks

Risk Analysis & Mitigation

Risk Analysis & Mitigation

Market

Incumbent feature integration ('embrace and extend') by Autodesk or Meta, making a standalone tool unnecessary.

Mitigation Strategy

Establish strong, defensible IP (patents) focused on proprietary algorithms; prioritize speed and niche fidelity that incumbents cannot easily replicate; establish interoperability standards.

Technical

Failure to achieve production-level processing speed and fidelity for complex, high-poly assets necessary for M&E and AAA gaming pipelines.

Mitigation Strategy

Develop and strictly adhere to an optimized, cloud-native processing architecture (GPU acceleration); focus initial MVP on specific asset classes where fidelity is achievable.

Financial

Excessive R&D burn rate due to specialized talent and high computational costs, leading to failure to secure follow-on funding.

Mitigation Strategy

Implement strict milestone-based R&D spending; secure early design partners for pilot programs to generate initial, non-dilutive revenue; optimize cloud compute expenditure.

Team

Loss of key technical founder or lead algorithm architect, resulting in critical knowledge gaps and stalled development of core IP.

Mitigation Strategy

Implement robust knowledge transfer protocols and detailed documentation; secure key person insurance; use strong vesting schedules to incentivize long-term commitment.

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sources

Sources & References

Generated by

Stellitron AI

Data Sources

Stellitron Internal Financial Data

Stellitron Engineering Validation

Academic Research (arXiv.org)

Industry Benchmarks (Derived from context)

References

Global 3D Content Creation Market Analysis 2025

Market Analysis (TAM/SAM/SOM)

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A Scalable Attention-Based Approach for Image-to-3D Texture Mapping

Competitor Research (Autodesk)

View →

Make-A-Texture: Fast Shape-Aware Texture Generation in 3 Seconds

Competitor Research (Meta Reality Labs)

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Stellitron Internal Pilot Data Q4 2025

Traction & Empirical Metrics

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Stellitron Internal Financial Model 2025-2030

Financial Projections & Unit Economics

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For inquiries, contact:

contact@stellitron.com

This pitch deck is for illustrative purposes. All financial projections, valuations, and market data are estimates and should be validated with professional advisors.